Set from 1948 to 1970, the game follows Rose, an aspiring nurse, and her brother Vernon as they navigate the pain and celebration of their new life in Britain. Through a visually engaging illustrated photo album and various different branching storylines, players make decisions which can shape the characters’ journeys. These journeys reveal both the challenges and the rich cultural contributions of the Windrush generation.
Windrush Tales captured the attention of the OKRE Fund because it combines entertainment with educational value, using gaming to offer an immersive experience into a crucial and oft-ignored part of history. Chella Ramanan and Corey Brotherson are both descendants of the Windrush generation, so they led the project with a strong personal commitment to showcasing the truth. This plus the game’s innovative approach to storytelling aligned perfectly with OKRE’s goals of supporting projects with real social impact which both entertain and inspire.